18/06/18
174 Things Unity Developers Should Know

We've been working on a game. Here are some of the approaches we're taking, and a collection of tips we're picked up along the way. Every Developer has a different background - We've all worked on different projects, in different studios, with different constraints and concerns. Read everything you can, learn from it, change it,...

20/03/17
B-Splines & A Hundred Million Pixels

As demonstrated by Inconvergent, B-Splines can be used to produce beautiful generative artworks. By applying noise over time to B-Spline control points, and layering temporal snapshots it's possible to build up stunning images. Using Unity, and Dreamteck Splines, I developed a quick system to render super high resolution B-Splines. Below, I have documented an outline of the...