Benjamin Salmon

FROM LEGO & KNEX TO UNITY & UE4

I began my career in creative realtime development by working with REWIND, where I quickly found a place in the team amongst the talented and driven individuals at the company. For almost 4 years I had a hand in almost every project produced by the studio; working in whichever position needed filling, from 3D creative to technical artist, to lead developer.

In early 2017 I chose to diversify my position in the industry – I am now a Visiting Lecturer at the University of Hertfordshire, teaching UE4 and Unity; A Senior Developer at one of the UKs leading Interactive firms, Apache; and a Unity Asset Store developer, creating a suite of powerful editor extensions for use in the VR/AR/MR development world.

Weapons of Choice

Unity3D, Unreal Engine 4, Visual Studio, 3DS Max, Maya, ZBrush, Substance Designer, Photoshop, Illustrator, InDesign, Premiere, Audition

3rd Party

Shaderforge, Amplify Suite, Rewired, Zenject, FullSerializer, TextMeshPro, EMT/ AVPro Suite/ MPMP, Dreamteck Suite, Candlelight, The Lab

Geography

Based in St Albans, Hertfordshire, UK.